Multi-disciplinary artist and digital creator. With a background in Sculpture and Graphic Design, I am currently working as a 3D Artist for a Prop manufacturer in Iasi, Romania. My current role gives me the opportunity to oversee the entire design process — from research and initial sketching to delivering the final product.
I am a technology-oriented individual, and I am highly proficient in a multitude of 3D, Vector and Rendering creation software, such as ZBrush, Blender, Keyshot, and the entire Adobe Suite (Substance 3D Painter, Photoshop, Illustrator, Etc.).
I’m constantly improving my craft and researching new ways to create high-quality designs, so I am always open to learning how to use new software and techniques. I am currently learning how to code, primarily focusing on HTML and CSS for a personal web project I would like to develop.